Résumé

Résumé

ROBERT MATTHEW PELLONI

Software Engineer / Systems & Game Engine Developer
Shelby Township, MI | (586) 921-3150 | [email protected]
GitHub: github.com/robertpelloni | Portfolio: robertpelloni.com bobsgame.com Hyper Beam fwber.me tormentnexus.site hypernexus.site aimoneymachine.site Resurrecting Beats United Beats


20+ years of software development experience, spanning custom C++ game engines, graphics programming, multiplayer/server architecture, Linux systems, hardware/software integration, and modern full-stack web development.

Selected Experience

Independent Software Engineer / FWBer — 2021–Present

  • Architecting a full-stack dating platform using Laravel, Next.js, React and MySQL.
  • Developing multi-model AI-assisted software-development and orchestration workflows.
  • Building custom automation and developer tooling in C++, PHP, JavaScript/TypeScript and Python.
  • Implementing matching, real-time messaging and backend infrastructure.

Founder / Technical Director — Hyper Beam Free Play Exergaming & Rhythm Arcade — 2018–2021
Sterling Heights, MI

  • Founded and operated a rhythm/exergaming arcade.
  • Integrated legacy arcade hardware with modern Linux-based software.
  • Developed custom scripts and hardware/software interfaces around StepMania and arcade I/O.
  • Managed networking, maintenance and technical operations.

Independent Game Engine Developer — Bob’s Game / “ok” — 2004–2018

  • Independently developed a substantial cross-platform 2D game engine and game project.
  • Developed custom rendering, scripting, tooling and game systems.
  • Worked across C, Java and C++ during the project’s evolution.
  • Developed multiplayer/server infrastructure for BobsGameOnline.
  • Ported the project across Nintendo DS, Windows, macOS, Linux and Android.
  • Spent more than five years and approximately 15,000+ hours developing the original Bob’s Game project, a figure documented by contemporary media.

Technical Skills

Languages: C++, C, Java, PHP, JavaScript/TypeScript, C#, Python
Graphics: OpenGL, SDL, LWJGL
Web: Laravel, Next.js, React, MySQL, REST, Nginx
Systems: Linux, networking, multithreading, memory management, CMake
AI: LLM orchestration, automated code-generation workflows, multi-agent development systems
Tools: Git, VS Code, Visual Studio, JetBrains, Unity, Unreal, Android Studio

Education

Foothill College — Computer Science coursework
Independent study: C++, graphics programming, game-engine development and full-stack web development